Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 [80] |
1581. EVE really needs more fun in combat! - in Player Features and Ideas Discussion [original thread]
Edited by: Cygnet Lythanea on 01/09/2005 16:13:31 He's pretty muh right, successful PvP comes in four bland brands, snipe/gank/camp (needs little explaination), the tackle attack, where the tackler scrams and jams you while six pals in HACs/BS...
- by Cygnet Lythanea - at 2005.09.01 16:12:00
|
1582. Build your own "city" - in Player Features and Ideas Discussion [original thread]
I like hte idea of ones own plex, Ragnarok Online has something similar, and it's kind of nice. (Though it also comes with it's own dungeon.) Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2005.09.01 15:56:00
|
1583. Salvage ships (yes again ) - in Player Features and Ideas Discussion [original thread]
I like hte system that you came up with to calculate salvagability. I don't think that we need a whole class of ships for it though, just a mod for industrials (tractor beam or some such) though if you want to go a ship route, amybe a tech ii vers...
- by Cygnet Lythanea - at 2005.09.01 15:53:00
|
1584. A case for two new types of ships - in Player Features and Ideas Discussion [original thread]
Originally by: Dr Happy Some british admril {name fuzzy to me} kind of killed those by ramming strait through You're thinking of Nelson at Trafalger, and that wasn't the death knell of the ship of the line, Nelson used them with suprea...
- by Cygnet Lythanea - at 2005.09.01 15:49:00
|
1585. Scooper Drones??? - in Player Features and Ideas Discussion [original thread]
I hear the devs area allready working on this. Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2005.09.01 15:37:00
|
1586. The wish list. - in Player Features and Ideas Discussion [original thread]
Edited by: Cygnet Lythanea on 01/09/2005 15:36:16 Edited by: Cygnet Lythanea on 01/09/2005 15:34:12 Originally by: Ampoliros Originally by: Cygnet Lythanea Edited by: Cygnet Lythanea on 31/08/2005 21:38:58 Ok, let me ta...
- by Cygnet Lythanea - at 2005.09.01 15:32:00
|
1587. The wish list. - in Player Features and Ideas Discussion [original thread]
Well, on the items as sheilding line, that's why missiles could continue to chase, but guns are not able to hit. (Maybe a longer time until the lock drop, or it could be negated by indirect target aquisition)but basically it gives a reason to use ...
- by Cygnet Lythanea - at 2005.09.01 15:27:00
|
1588. (Auction) Cynabal - in Sell Orders [original thread]
Starting bid: 160m Bid increment: 10m Snipertime: 15 minutes Auction End: Sunday 4th Sept 09:00 Eve time. Pickup will be in Abudban Item Buyout price: 250m on escrow Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2005.09.01 15:09:00
|
1589. Tactical Environments - in Player Features and Ideas Discussion [original thread]
Originally by: Datamax Basic environments missing from eve all systems currently have one active sun. additions binary systems - could include wierd systemwide effects as mentioned above due to massive gravity and electromagnetic flux ...
- by Cygnet Lythanea - at 2005.08.31 22:09:00
|
1590. Tactical Environments - in Player Features and Ideas Discussion [original thread]
Well, as I suggested in my 'Wishlist' thread... I belive that ojects floating in space should have reprecussions as far as combat goes... (ie, if someone is shooting at you, and you duck behind a silo/station/larger ship, anything that disrupts L...
- by Cygnet Lythanea - at 2005.08.31 21:57:00
|
1591. Remove all intra-empire highways - in Player Features and Ideas Discussion [original thread]
I can say that I'm tired of making trips that used to be 12-25 jumps and are now 66+jumps... and that's THROUGH the pirates... Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2005.08.31 21:46:00
|
1592. The wish list. - in Player Features and Ideas Discussion [original thread]
Edited by: Cygnet Lythanea on 31/08/2005 21:38:58 Ok, let me take some time to punch holes in the pod ship idea, as several people have held it up as a reason that A) we never leave our ships, and B)that there is no crew First of all, even wi...
- by Cygnet Lythanea - at 2005.08.31 21:33:00
|
1593. In-Game Auctions - in Player Features and Ideas Discussion [original thread]
This is a good idea. I hear that WoW does something like this. Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2005.08.31 21:22:00
|
1594. Insuring Modules? - in Player Features and Ideas Discussion [original thread]
Actually modual insurance makes a certain amount of sense. THough you get your isk back, the modual lost is that much rarer, cauing the price to rise. Not really a setback, just increases the amount of isk floating around, which is allready so abs...
- by Cygnet Lythanea - at 2005.08.31 21:21:00
|
1595. Reward the time spent playing eve. - in Player Features and Ideas Discussion [original thread]
I personalyl like the idea of an npc crew that gains xp while they do things. The difference between a more skilled and less skilled shouldn't be much. (say a crew skilled in repair might do so 3-5% better then one that's basic) We have implant's ...
- by Cygnet Lythanea - at 2005.08.31 21:18:00
|
1596. Client-side NPC Chatter - in Player Features and Ideas Discussion [original thread]
I like this idea, make it so the volume of the chatter increases or decreases with distance from source. Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2005.08.31 21:13:00
|
1597. Ownership and 0.0 - in Player Features and Ideas Discussion [original thread]
Amen, though I would like to suggest that instead of denying them acess, there is a warning that comes up if they arn't welcome if they try to use the gate (with a 'do you wish to continue 'yes/no' prompt), and gate guns of the other side to enfor...
- by Cygnet Lythanea - at 2005.08.31 21:11:00
|
1598. what do we do with our dead? lol - in Player Features and Ideas Discussion [original thread]
I just have the heads stuffed and mounted. At least, if I care enough about the person I killed... Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2005.08.31 21:05:00
|
1599. Salvagable Ships - in Player Features and Ideas Discussion [original thread]
I suggested something similar as well, the idea of a mod like a tractor beam that could be used to haul disabled ships back in to port to be repaired (at a heafty fee) Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2005.08.31 03:46:00
|
1600. An Eve Overhaul/Update - in Player Features and Ideas Discussion [original thread]
Amen, Capt'n I proposed a similar list a while back on my 'Wishlist' thread. Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium
- by Cygnet Lythanea - at 2005.08.31 03:39:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 [80] |
First page | Previous page | Next page | Last page |